Stellar interface. Pandemic Panic! An evil existence. Out of shapes. Assault on metaltron. The blood eclipse. The idea behind the LEGO platform games is to mix some very basic platforming - running, holding down a button to automatically constuct objects from bits of the Danish bricks, and whipping things - with some seriously clever, irreverent parody of key scenes from the films. The silent magic still works, surprisingly enough, and the joy here is in seeing how Traveller's Tales have turned notable scenes upside down in search of a quirky angle.
LEGO Indy 2 adds, most notably, a powerful level editor, in which you can build entire adventures. Oddly, it's been ported wholesale from the console version, in which you control a builder character rather than a mouse cursor, meaning it's an arduous slog to build even the most basic constructions.
Other than that addition. Indy's now got some extra whipping skills, and access to an increased roster of pilotable vehicles - meaning Indy and Mutt's motorcycle ride through the library is recreated right down the very last brick. These are marginal additions, and it feels that LEGO Indy 2s only replaces and updates the original, rather than supersedes it If you own the first, then there's little reason to upgrade.
That sort of cold logic doesn't apply to children, of course, so if you're a child, or own one, there'll be no disappointment in here. The game allows gamers to play all four cinematic adventures, including the latest film in the franchise, Indiana Jones and the Kingdom of the Crystal Skull, which was not included in the previous game.
Despite being tagged as a sequel, the game contains newly designed levels for all four movies. A PlayStation 2 version of the game was planned, but later cancelled for unknown reasons and was scrapped along with Lego Harry Potter: Years
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